Thursday, 24 May 2007

week 7- sim pin, alvin, canaan

Therre are many multimedia authoring tools on the market and these are constantly being improved and upgraded to ensure that is the latest version. Those multimedia authoring tools are included card or page-based authoring tools, icon authoring tools, time-based authoring tools and Object-Oriented authoring tools.

Card or page-baseed tools arrange elements like the pages of a book or a stack of cards. The objects which are included in card or page-based authoring tools are the buttons, text fields, graphic objects, backgrounds, page or cards, and project itself. Each object may contain programming script which is activated when an event related to that object occurs. This type of multimedia authoring tool becomes the most useful if the content of the publication can be viewed seperately as if in a card index file. It allows the user to place the pages or cards into prganised sequences which simplify the navigation routines.

Icon-based tools was a multimedia element which can show or create icon for visual programming to presenting multimedia on the stage. This function can allow user to using icon by dragging from internet or library to built structure or flowchart of tasks. After the structure has been created, it is possible to add the content such as text, graphics, animations, audio and video clips. This system also can used for button include menu choices, graphic image, title image, sound and computation.

Time-based tools use a visual timeline for for sequencing the events of multimedia presentation, often displaying layers of various media elements or events alongside the scale in increments. As a result, it is the most suitable when the publication has a linear message with a specified beginning and end. Besides, this type of multimedia authoring tool allows programming which enables the user to jump to different locations in the sequence.

Object-Oriented Tools consider the multimedia elements as objects and arrange them in a hierachical order. It is a multimedia element and events become objects that live in a hierarchical order of parent and child relationships. The function of this tools is that allow the user to have control over abstractions of the low level aspects of the resulting Web content such as the timelines, waveforms, vector-based graphic editors. These multimedia authoring tools are particularly suited for programming games which contain many components.

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